Jacob (Jako)

Small hobby game dev, Twitch streamer and enjoyer of indie games.

Latest published games

Work in progress

Software

Drunking

Roadmap

Pre-planPre-Alpha
WIPTBD

Game(s)

TBD

Roadmap

Pre-alphaAlpha
WIPTBD

The Projects

Drunking
Drunking is an application originally made for a friend's Twitch Streams but now public for everyone to use. The app is a way to get the collaborators on stream or at events to do various things like take a drink of their closest beverage, or what the user wants them to do.
The program is made using Avalonia and C#, all written using the program Visual Studio and released in Beta in November of 2023.

Information

  • Location: Denmark

  • Engine: Godot (GDscript)

  • Style: 2D (pixel art) / 3D (Low poly)

  • Background: Software developer student

  • Experience: +8 years of on/off game development

  • Expertise: Programming

My game developement journey
My first ever game was Deadly Mine. A top-down escape game made in Game Maker 8. I published it on the now defunct Yoyogames sandbox site.
Over the years i have tried multiple different game engines. This includes Unity, GameSalad, Construct 2, 101 game engine, Game Maker, RPG Maker and more. I am currently focusing and using Godot.
Other developements
I also created a few modifications for Minecraft some of which got a small following. The most downloaded one was More Tools. This mod added more tools and blocks into the game and gathered +22.000 downloads and +77.000 views.

Socials

Itch.io

Twitter

Github